

#include "AndroidVideoRender.h"

void AndroidVideoRender::startRender() {

}

void AndroidVideoRender::stopRender() {

}

void AndroidVideoRender::resumeRender() {

}

void AndroidVideoRender::pauseRender() {

}

int32_t AndroidVideoRender::capacity() {
  return MediaType_Video;
}

const char *AndroidVideoRender::getClassName() {
  return "AndroidVideoRender";
}

void AndroidVideoRender::toString() {
  LOG_TEST("AndroidVideoRender()")
}
